Major in Computer Game and Entertainment Technology
Entertainment and game technology is a multibillion-dollar industry with limitless career opportunities.
A major in computer game and entertainment technology at Elmhurst University will prepare you for an exciting career in game design, web development, serious games and beyond. The skills you’ll learn here have plenty of applications beyond game creation. You’ll also be prepared to create simulations for data visualization, such as training videos that use gamification principles to explain concepts. Elmhurst graduates find success in every aspect of the industry.
Students interested in the emphasis of game design and the use of software for digital art and digital music and sound as applied to game development might consider the Digital Media major in the Game Design and Animation track.
All computer game and entertainment technology majors must take the 11 core courses shown below and MTH 151, MTH 301 and CS/MTH 302.
Required Courses
CS Courses
- CS 220 Computer Science I
- CS 255 Computer Science II
- CS 318 Object-Oriented Design and Programming Using C++
- CS 320 Data Structures and Algorithmic Analysis
- CS 360 Computer Network Systems
- CS 418 Artificial Intelligence
CGE Courses
- CGE 303 Computer Game Design
- CGE 355 Animation and Simulation
- CGE 401 3D Computer Game Design
- CGE 460 Introduction to Computer Graphics
- CGE 477 Computer Game and Entertainment Project Development
Mathematics Courses
- MTH 151 Calculus I
- MTH 301 Discrete Mathematics
- CS/MTH 302 Discrete Mathematics II: Structures and Algorithms
Sample Course Sequence
The following sample course sequence can be used as a guide in the selection of courses.
Fall Term
- CS 220
- MTH 151
- Two Integrated Curriculum requirements
Spring Term
- CS 255
- MTH 301
- Two Integrated Curriculum requirements
Fall Term
- CGE 303
- CS 318
- CS/MTH 302
- Integrated Curriculum requirement
Spring Term
- CS 320
- CS 360
- Two Integrated Curriculum requirements
Fall Term
- CGE 460
- Integrated Curriculum requirements
- Electives
Spring Term
- CGE 355
- CS 418
- Integrated Curriculum requirements
Fall Term
- CGE 401
- Electives
- Integrated Curriculum requirements
Spring Term
- CGE 477 (capstone)
- Electives
Electives
We highly recommended that CGE majors choose elective courses from the following:
- CS 468 Internship
- CS 312 Ethics in Digital Technology
- CS 315 Web Design and Development
- CGE 205 Introduction to Digital Cinema
- MTH 152 Calculus II, MTH 251 Calculus III
- IS 423 Database Management Systems
- PHY 121, 122 General Physics I and II
The Minor
A minor in computer game and entertainment technology provides a solid introduction to game design, digital entertainment system development and digital multimedia development.
Students seeking a minor in computer game and entertainment technology must take:
- CS 220
- CS 255
- MTH 301
- Four additional CGE courses selected with the approval of the chair of the Department of Computer Science and Information Systems